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  • Papers due 31 May 2026. see more

    Journal website and call download: https://riviste.fupress.net/index.php/fh/announcement/view/90 

     

    Call for papers

    Over the past decade, and with heightened urgency in the post-Covid period, fashion has undergone a profound digital realignment. No longer confined to discrete tools or isolated innovations, digitalisation has become a structuring condition of contemporary fashion practice. From 3D modeling suites and configurators to generative AI for modeling and product development, digital twins of avatars and garments for production and archival purposes, virtual showrooms, digital fashion for gaming, and platform-based retail infrastructures, digital technologies mediate the conception, production, circulation, and experience of garments. What has emerged is not simply a new aesthetic, but a reconfiguration of fashion as a socio-technical approach, wherein creativity, labor, identity, and value are increasingly negotiated through technological software and infrastructures. 

    Scholars in design research, fashion, media, science and technology studies have begun tracing this shift. Yet much discourse remains polarised between celebratory narratives of innovation and skeptical accounts concerned with authenticity, labor displacement, and ecological costs. These tensions reveal a deeper need for critical frameworks that can situate digital fashion within broader transformations of cultural values, product development, integrated platforms, and materiality. Digital fashion design is neither immaterial nor frictionless; rather, it is embedded in networks of data extraction and manipulation, cloud computing, algorithmic governance, and global supply chains. 

    To address these complexities, this special issue introduces a conceptual model of three interrelated trajectories of digitalisation:  

    Partial digitalisation encompasses digitally assisted processes that augment but do not fundamentally disrupt established design and production workflows. 
    Hybrid digitalisation refers to the entanglement of physical and virtual systems, where garments, bodies, and narratives circulate fluidly between material and computational domains. 
    Full digitalisation describes practices in which the fashion object becomes entirely virtual, enabling new economies of value, identity, and representation yet also distancing fashion from its material roots. 
    These trajectories are not linear stages but overlapping modes of how digital systems reorganize agency: human (fashion designers and operators) and nonhuman actors (software, algorithms, and platforms). They also foreground the unevenness of digital adoption across global contexts and the differential vulnerabilities that arise from technological dependency, skill hierarchies, and opaque proprietary infrastructures. 

    Crucially, digital fashion compels us to rethink foundational categories within fashion studies: What does materiality mean when fabrics are simulated? What happens to handcraftsmanship when humans collaborate with automated machines? What constitutes authorship when apparel designs are co-generated by AI or crowdsourced by platform communities?  How should sustainability be evaluated when the environmental footprint shifts from textiles to data centers? These questions signal a broader epistemic shift in how fashion is defined, practiced, and governed. 

    SUBTOPICS

    1. Digital fashion’s impact on design, production, and communication processes 
    How is digitalisation reshaping the core processes of fashion practice, and what new dependencies and vulnerabilities emerge as creative work becomes increasingly mediated by computational and automated tools? We welcome contributions to digitalisation workflows’ new efficiencies, creative limitations, and skill erosion. Topics may include:  
    -3D modeling and generative AI for garment digital twins’ development 
    -Digital prototyping and sampling tactile and craft-based skills  
    -Virtual visualisation tools shaping marketing, retail, and consumer perception 
    -Proprietary platforms access and creative autonomy 
     
    2. Pedagogies of digital fashion for virtual, AI-aided, and hybrid practices 
    How is evolving fashion education integrating virtual, AI-aided, and hybrid design practices in garment prototyping? We invite contributions related to digital and hybrid didactic practices and results, new curricula models and educational experiences. Topics may include:
    -Virtual garment creation through generative AI-driven modeling  
    -Digital literacy about algorithmic bias, and assessment of sustainability impact, data governance, and rapid obsolescence of tools. 
    -Comparison of craft-based, computational, and hybrid prototyping practices. 
    -Access to and adoption of digital resources for extended participation in emerging new creative practices. 
     
    3. Mass fashion personalisation and designer-consumer co-creation
    What are the design pathways and skills necessary for parametric custom-apparel design? What possibilities and threats emerge when consumers become co-designers? We welcome research on parametric custom design, customisation platforms, real-time personalisation, and co-creative models that challenge traditional roles in fashion design and production.  Topics may include:
    -Body data-driven garment pattern design and construction  
    -User interface and UX design of digital and virtual fashion co-creation platforms 
    -Garment customisation and implications for supply chains 
    -Open-source design processes and collaborative digital making, creative authorship in consumer-influenced or -AI generated design 
     
    4. Design labor, professional identity, and ethics in platformised digital fashion practices 
    As digital fashion becomes increasingly shaped by platform economies, automation and decentralised systems, the role and identity of fashion designer is under scrutiny. How are platform-based work, algorithmic visibility, and working with emerging technologies redefining the creative labor, professional authorship and ethical responsibilities in design and product development, as well as the identity of the fashion designer as a professional? We invite contributions that critically examine the structural, cultural, and economic implications of working within digital fashion platforms, including issues of recognition, intellectual property, labor rights, and data ethics. Topics may include: 
    -Labor ethics, algorithmic visibility and creative autonomy in platform-based digital fashion gig economies 
    -Creative authorship, IP justice, recognition, and ownership in decentralised design ecosystems 
    -New creative identities, cultural responsibility and power structures in global virtual fashion environments 
    -Data governance, design accountability, and ethical use of AI in design and fitting practices 
     
    5. Sustainability, transparency, and the hidden materialities of digital fashion 
    Although digital fashion appears immaterial, its infrastructure has real environmental costs, such as energy use, hardware dependency, and digital waste. How can designers engage with these issues in sustainable product development? Topics may include: 
    -Energy and resource use in 3D rendering and digital asset creation 
    -Hardware lifecycles, e-waste and overflow in digital fashion production 
    -Transparency and traceability in digital design systems 
    -Critical perspectives on the “immaterial” narrative of digital fashion 
     
    6. Designing for digital bodies and identity in virtual and hybrid environments
    How do digital bodies, avatars, and virtual fittings reshape fashion design practices and the way designers engage with embodiment, identity, and representation? This theme invites research that explores the embodied nature of digital fashion design—both from the perspective of the designer’s own bodily experience and in the creation of inclusive, expressive virtual garments for diverse digital bodies. Topics may include: 

    -Embodied dimensions of digital design: how designers use their own bodies in virtual garment creation 
    -Digital fitting technologies and their implications for design decision-making 
    -Designing for body diversity, inclusion, identity expression, and gender performance in avatar-based fashion 
    -Virtual garments and bodily presence in gaming, XR, and metaverse contexts 

     

    Instruction for the authors 
    We welcome full papers in English with a range length of 4000-6000 words, footnotes and bibliographical references excluded. It is highly recommended to use the template and APA STYLE as a formatting guideline. We also welcome the following formats:

    Book, digital games and digital exhibition reviews with a range length of 1500-2500 words.
    Case studies and digital fashion projects with a range length of 1500-2500 words. These contributions should include a visual / digital abstract in the format of video that showcases the projects. 


    The deadline for submitting the proposals (saved in .doc or .docx format) via the platform is 31 May 2026. Issue 8 will be published in 2026.

  • Call for exhibition proposals due 20 April 2026. see more

    We are delighted to announce the 2026 edition of Textile Intersections will be hosted in London, UK by the Dyson School of Design Engineering, Imperial College London and invite contributions of works for exhibition on the topic of Material Intelligence to be shown in a public exhibition from 17-20 September 2026. 

    /// Material Intelligence 

    The theme of Material Intelligence could encompass a wide range of interpretations, from broad definitions of materials used in textile production/fabrication, to the exploration of ‘Intelligence’ as contextualized by recent and historical conversations about AI, but also in other-than-human ecosystems, i.e. plant, or animal intelligence. We are interested in works that address and expand the theme’s critical aspects in relation to technology. This might include human-machine collaborations; the use of non-human agents (whether biological or synthetic); and building shared knowledge and resources through craft traditions, communities, and the passing of knowledge through material processes. 

    We are open to various topics and approaches to these proposals. Using AI is not required for eligibility in any way. The review panel will prioritize new work or projects that advance prior work in new and compelling ways.  

    Textile Intersections aims to address highly researched issues focusing on textiles that cannot easily find a platform of dissemination given their cross- or interdisciplinary nature, as well as to encourage new perspectives related to textiles research.  

    The paper-track of the conference will take place in parallel at Imperial College London, South Kensington, 17-18 of September 2026. The exhibition will run through the weekend after the conference to coincide with the closing weekend of the London Design Festival

     

    /// Key Dates

    • Submission deadline: 20 April 2026

    • Notification: 6 June 2026

    • Installation: 15–16 September 2026

    • Exhibition: 17–20 September 2026

     

    /// Submission Requirements

    Please submit via the online form

    • 300-word proposal

    • Up to 5 images or video (.png, .jpeg, .tiff, .mp4)

    • 100-word bio (per artist)

    • Technical and installation details

    At least one team member is expected to attend. Artists are responsible for transport, installation, and deinstallation (case-by-case support may be available).

    Accepted works will publish an extended abstract in the exhibition catalogue via the Design Research Society Digital Library.

    For more information follow the link to the website: https://www.textile-intersections.com/call-for-exhibition-proposals and direct any questions via ti2026@thedrs.org

    We really look forward to your submissions.

  • 8 July 2026: Submission deadline for long papers see more

    The CWUAAT (Cambridge Workshop on Universal Access and Assistive Technology) series has hosted the multidisciplinary dialogue on design for inclusion for 25 years, since 2002. It involves a wide range of disciplines, including design, computer science, engineering, architecture, ergonomics and human factors, policy and gerontology. The 2027 edition will mark 25 years of collaborative research, celebrating what we have learnt and reflecting on what we still need to do. 

    CWUAAT is characterised by a single session running over three days in pleasant surroundings. Past attendees to CWUAAT have enthused about the ability to easily meet and socialize with new colleagues who share similar interests, but are from other disciplines. 

    CWUAAT 2027 will be held on 7-9 April 2027 in St Catharine’s College, Cambridge, UK, a beautiful college in the centre of Cambridge. As well as the paper and poster sessions, we plan to include a traditional Cambridge three-course gala dinner and plenty of networking opportunities.

    For further enquiries, please contact: cwuaat-enquiries @eng.cam.ac.uk.

    Vist the conference website here: https://www.inclusivedesigntoolkit.com/conference 

     

    Conference theme and special topics

    Submissions are welcomed on all aspects of inclusive design, universal access and assistive technology. The conference subtitle is ‘Inclusion matters’, with subtopics on a range of issues such as leadership, working with people, understanding what it means to be inclusive and making an impact, as well as methods, tools and strategies to enhance design practice. In addition, we invite submissions that look back over the last 25 years of progress and reflect on the progress made and challenges that still need to be addressed.

     

    Submitting a paper

    Papers can be submitted to one of two categories: long papers and poster abstracts. All submitted papers will be peer-reviewed by an international panel of currently active researchers. Accepted long papers will be published in a volume by Springer and presented orally at CWUAAT. Accepted poster abstracts will be published in a technical report and presented as a poster. 

    The paper submission system will open around the start of July 2026. 

    Submission deadlines:

    • 8 July 2026: Submission deadline for long papers
    • 26 Oct 2026: Submission deadline for poster abstracts

  • Papers due 20 April 2026 see more

    At a time when global society is confronted with multiple and compounding uncertainties, design has moved beyond its traditional aesthetic and functional domains to become a critical force driving systemic transformation and catalyzing social innovation. Following the successful convening of the previous two editions in Hong Kong and the consolidation of broad international academic consensus, this year’s forum will be held in Kyoto—a city that uniquely integrates rich cultural heritage with vibrant contemporary design practices. The forum is organized by Michelangelo Scholar Publishing Limited (MSPL) and co-organized by the Macau Asia Design Society. The theme, “Evolving with Problems: Design Resilience and Cultural Inclusivity in an Era of Uncertainty,” centers on three key dimensions of service design in social innovation: theoretical frontiers, methodological innovation, and practical application. The forum aims to further expand cross-cultural dialogue, deepen understanding of design research and practice, and promote the sustainable development of social innovation.

    This forum will bring together globally influential scholars in service design, social innovation, and related interdisciplinary fields, alongside industry leaders with forward-looking perspectives and practitioners with extensive hands-on experience. The program encompasses multiple levels of academic exchange, including keynote addresses delivered by internationally renowned scholars and practitioners; parallel sessions and roundtable discussions designed to foster in-depth dialogue and intellectual exchange; academic poster exhibitions showcasing the latest research developments; and publication opportunities through MSPL’s portfolio of international academic journals, ensuring the wide dissemination and scholarly impact of high-quality research outcomes.

    In addition, the forum features a dedicated Kyoto cultural field study, involving on-site visits to local traditional cultural venues and contemporary design education institutions. This component is intended to encourage participants to reflect on the historical trajectories and contemporary practices of design within a cross-cultural context, and to further stimulate theoretical inquiry and practical insights into the dynamic relationship between local wisdom and global challenges.

    We cordially invite scholars and professionals from around the world to gather in Kyoto and engage with this forum as a shared platform to collectively envision the future directions of service design and social innovation. Through academic rigor, practical innovation, and cultural specificity, the forum seeks to contribute knowledge and expertise toward building a more inclusive, adaptive, and sustainable society.

     

    Scope of submission

    Forum Theme: Evolving with Problems: Design Resilience and Cultural Inclusivity in an Era of Uncertainty

     

    Key Topics:

    1. Design as a mediating approach to social problems

    2. New methods and theories of design intervention in social innovation

    3. Uncertainty in the resolution of complex social problems

    4. Design resilience and cultural inclusivity

     

    The forum invites submissions from around the world, including academic papers, practice-based case studies, and poster presentations (English submissions only) that are closely aligned with the forum theme and key topics. All submissions will undergo a rigorous peer-review process. Accepted contributions will be presented during the forum in the form of oral presentations, poster sessions, or public exhibitions.

     

    Accepted papers will be published free of charge in MSPL-affiliated academic journals, including the Journal of Design Service and Social Innovation and the Journal of Architecture and Urban Design.

     

    Important Dates

    Submission time

    • Abstract submission (250–300 words) deadline: April 20, 2026

    • Full paper submission deadline: July 20, 2026

    Manuscript submission emails:m.scholar2023@gmail.comï¼›mspl-editor@michelangelo-scholar.com

    Acceptance notifications and the detailed program will be announced in due course.

     

    Manuscript requirements 

    • Language: English (including abstract, keywords, main text, and references).

    • Type: Unpublished original academic papers, practice-based case studies, or poster abstracts.

    • Length: Approximately 8,000 words for full papers (including figures and tables); 1–2 pages for poster submissions.

    • Format: A4 size, single-column layout.

    • Font: Times New Roman, 12 pt for main text; 14 pt, bold for the title; bold for first-level headings.

    • Margins: 2.5 cm on all sides.

    • Line spacing: 1.5.

    • Structure: Title; author information (name, affiliation, email); abstract (250–350 words); keywords (4–6); introduction; main body; conclusion; references (Chicago style). Figures and tables are essential components of the manuscript and must be of high quality, embedded within the text, numbered consecutively, and accompanied by copyright statements.

    • File format: Microsoft Word (.docx). Please follow the manuscript formatting guidelines of MSPL journals as provided on the MSPL website.

    • Peer review and academic integrity: All submissions will undergo double-blind peer review, with emphasis on originality, scholarly rigor, and relevance to the forum theme. AI-generated manuscripts and fabricated references are strictly prohibited. Submissions with a similarity index exceeding 10% or containing AI-generated content will be rejected.

     

    Date and Location

    As a millennium-old center of Eastern culture and a contemporary hub of design innovation, Kyoto offers a unique and inspiring academic and cultural setting for this forum, where traditional wisdom and modern practices converge and interact.

     

    Main Activities

    1.Keynote Lectures: Thematic presentations by internationally renowned design scholars and leading practitioners.

    2.Parallel Sessions and Roundtable Discussions: Research presentations and scholarly exchange among early-career and emerging researchers.

    3.Academic Poster Exhibition and Paper Publication: All accepted papers will be published free of charge in MSPL-affiliated international academic journals.

    4.Kyoto Cultural Field Study: On-site visits to Japanese traditional cultural sites and contemporary design education institutions (subject to the final program).

     

    Date and Venue

    Date: August 6-8,2026 (the detailed schedule will be announced in the final program)

    Venue: Hearton Hotel Kyoto,hybrid format

    Organizer:MICHELANGELO SCHOLAR PUBLISHING LIMITED (MSPL)

    Co-organizer: Macao Asian Design Association

     

    Registration Fee

    Registration can only be completed via email after the abstract or full paper has successfully passed double-blind peer review.

    Early-bird registration (by April 30, 2026): USD 500 per person

    Group registration (by June 30, 2026; applicable to groups of three or more): USD 550 per person

    Forum attendance only (no submission): USD 550 per person

    Standard registration (by August 1, 2026): USD 600 per person

    Registration fee waiver: Participants of the previous two MSPL Hong Kong International Forums may apply for a registration fee waiver via email.

     

    Notes:

    International forums organized by MSPL are non-profit academic events, aiming to enhance the publisher’s academic reputation and the international impact of its scholarly journals. After completing one paid registration, participants may apply for a registration fee waiver for future annual international forums organized by MSPL. All participants are entitled to attend the welcome dinner and academic networking reception.

     

  • Submission deadline: April 27, 2026.
    see more

    MATERIA ARQUITECTURA es una revista semestral  de arquitectura, editada por la Escuela de  Arquitectura de la Universidad San Sebastián desde 2009. Como herramienta de archivo, difusión y  consulta, la revista pretende expandir el  conocimiento disciplinar desde una visión crítica,  apostando por la apertura a los nuevos discursos de la arquitectura contemporánea. 

    MATERIA ARQUITECTURA está abierta a todala  comunidad académica y profesional, nacionale  internacional. La revista tiene especial interés en publicar trabajos sobre la producción  teórica,de investigación y práctica  

    arquitectónica actualen Latinoamérica. 

      

    CONVOCATORIA 

    Los editores de la revista invitan a enviar artículos que reflejen el estado del arte de la disciplina y que sean preferentemente  

    producto de investigaciones académicas. 

    MATERIA ARQUITECTURA N°30 

    Fecha publicación: agosto 2026 

    Recepción de colaboraciones: hasta el 27 de  abril, 2026.

     

    Materia Arquitectura 30 invita a explorar cómo los patrones humanos, no humanos y post-humanos de  ocupación configuran las condiciones más-que-humanas en las que opera la arquitectura. En una época  marcada por desigualdades sociales y geopolíticas, crisis sanitarias y climáticas, y rápidos avances  biotecnológicos y médicos, la disciplina se enfrenta a formas de agencia, vulnerabilidad e interdependencia  que exceden al individuo humano. Más que tratarlas como desafíos externos, este número propone  entenderlas como fuerzas que ya están transformando las prácticas arquitectónicas, las organizaciones  espaciales y los protocolos de diseño. 


    El término “ocupante” abarca una pluralidad amplia y heterogénea que incluye tanto a grupos e individuos con diversas habilidades y experiencias de exclusión —vinculadas a etnicidad, raza, migración, género y  otras dimensiones de la identidad— como a microbiomas, organismos no humanos (plantas, animales,  microbios), ecosistemas probióticos, infraestructuras adaptativas, y entidades tecnológicas, desde  inteligencias artificiales hasta sistemas automatizados y seres digitalmente aumentados. Esta definición  ampliada reconoce la interdependencia entre formas de vida y tecnologías que coexisten y participan  activamente en la configuración del entorno construido. 


    Las narrativas disciplinarias tradicionales han tendido a minimizar la diversidad de los ocupantes, ya sea  simplificando su rol en la producción del espacio o ignorando las agencias no humanas y tecnológicas en  favor de enfoques antropocéntricos que refuerzan el excepcionalismo humano y prácticas extractivistas.  Como resultado, la arquitectura suele concebirse como un contenedor estable para usuarios  predeterminados, más que como un campo dinámico de relaciones y procesos de ocupación. 


    Frente a este escenario, Materia Arquitectura 30 concibe la ocupación como un proceso activo que atraviesa  desde entornos domésticos y de cuidado hasta infraestructuras logísticas, espacios guiados por datos,  paisajes de conservación y entornos digitales inmersivos. La arquitectura se ve así configurada por  encuentros entre formas heterogéneas de vida, materia y tecnología, que desdibujan las distinciones entre  usuarios, entornos y sistemas técnicos, y demandan nuevas respuestas espaciales, materiales y organizativas. 
    Ante la brecha persistente entre diseñar para los ocupantes y diseñar con ellos, Materia Arquitectura 30 propone reconsiderar los modos de ocupación de los espacios contemporáneos. Al situar en el centro del  proceso de diseño a ocupantes diversos —y no solo las necesidades humanas—, el número explora cómo la  arquitectura puede operar desde la incertidumbre, la interdependencia y las formas emergentes de  coexistencia espacial. ¿Cómo inciden las distintas maneras de ocupación en el diseño arquitectónico? ¿Cómo pueden las estrategias de diseño articular ecologías de compañía entre agentes humanos, no  humanos y post-humanos? ¿Cómo puede la arquitectura responder a lo imprevisto que surge del encuentro  entre identidades multiespecie? 


    Al abrir un diálogo trans e interdisciplinar, Materia Arquitectura 30 invita a contribuciones que exploren  cómo el diseño arquitectónico, las metodologías, los enfoques especulativos y las teorías pueden abordar la  relación entre espacio y ocupación. Los temas pueden incluir, entre otros, evaluación pre y post ocupacional, cohabitación multiespecie, reutilización adaptativa, diseño guiado por datos, entornos de vida  saludables y las responsabilidades éticas de la arquitectura informadas por sus ocupantes. Las propuestas  pueden presentarse como artículos escritos o ensayos visuales —mapas, dibujos y diagramas.

     

    PAUTA DE PUBLICACIÓN 
    Para publicar en MATERIA ARQUITECTURA, los autores  deben enviar sus trabajos al siguiente correo electrónico:  materia.arquitectura@uss.cl 
    MATERIA ARQUITECTURA sólo publicará trabajos  originales e inéditos. Los textos e imágenes serán  responsabilidad exclusiva del autor. Los trabajos serán  evaluados por los editores y por pares evaluadores. 
    Una vez aceptados los trabajos, MATERIA  
    ARQUITECTURA se contactará con los autores para darles  instrucciones específicas sobre el proceso de publicación.  Las siguientes secciones están abiertas a recibir  contribuciones: 


    >TEXTOS: 
    Ensayos, investigaciones, artículos. La revista es de carácter  temático (ver I. Convocatoria) y publicará ensayos y textos  teóricos que sean resultado de investigaciones o trabajos  específicos. Los artículos deben presentarse de forma  anónima, pero deben incluir la siguiente información: 
    > Textos de 3500 palabras como máximo (formato .doc.) > Resumen de 100 palabras como máximo. 
    > Cinco palabras clave principales. 
    > Citas, notas, referencias y bibliografía deben ajustarse al  manual de estilo APA. 
    > Reseña biográfica del autor de 100 palabras como  máximo (separada del texto). 
    > Imágenes, fotografías (formatos: TIFF, JPG, EPS.  Resolución: 300 DPI). Las imágenes deben incluir: Pie de  foto, créditos, fuente y autorización de publicación cuando  corresponda. Planos de construcción (formato: DWG). 


    >ARQUITECTURA Y CRÍTICA: 
    Revisión crítica y teórica de obras y proyectos  de arquitectura según el tema de la  
    convocatoria. No se aceptarán las críticas de  
    proyectos personales o de obras en las que  
    participe el autor de la reseña. 
    > Texto de 2.000 palabras como máximo. 
    > Información técnica. 
    > Dibujos (DWG), fotografías e imágenes (300 dpi). > Derechos de autor, si corresponde. 


    >REPORTAJE GRÁFICO: 
    Exploración visual relacionada con el tema de la  convocatoria: 
    > Texto introductorio 500 palabras. 
    > 8 a 20 dibujos (DWG), fotografías y/o imágenes (300  dpi).

     

    MATERIA ARQUITECTURA is a bi-annual  publication on architecture, published since  2009 by the School of Architecture of the  Universidad San Sebastián. As a   documentation, dissemination and reference  tool, the magazine aims to broaden knowledge  of the discipline from a critical perspective, with  the aim of opening new discourses on  contemporary architecture. 

    MATERIA ARQUITECTURA is open to the entire academic and professional community, both  national and international. The journal has a  special interest in publishing works related to the  theoretical research and practical production of  contemporary architecture. 

    CALL FOR PAPERS 

    The editors invite you to submit papers  reflecting the state of the art in the discipline, derived from academic research. 

     MATERIA ARQUITECTURA N°30 

    Publication date: August 2026 

    Submission deadline: April 27, 2026.

     

    Guest editors: Antonio Cantero & Stefano Corbo 
    Materia Arquitectura 30 invites us to explore how human, non-human and post-human patterns of occupation shape the more-than-human conditions in which architecture operates. In an era marked by social and geopolitical inequalities, health and climate crises, and rapid biotechnological and medical advances, the discipline is increasingly confronted with forms of agency, vulnerability, and interdependence that exceed the human individual. Rather than approaching these conditions as external challenges, this issue proposes examining them as forces already transforming architectural practices, spatial organizations, and design protocols. 


    The term “occupant” refers to a broad and heterogeneous plurality that includes groups and individuals with diverse abilities and experiences of exclusion—linked to ethnicity, race, migration, gender, and other dimensions of identity—as well as microbiomes, non-human organisms (plants, animals, microbes), probiotic ecosystems, adaptive infrastructures, and technological entities, ranging from artificial intelligences to automated systems and digitally augmented beings. This expanded definition acknowledges the interdependence between life forms and technologies that coexist and actively participate in shaping the built environment. 
    Traditional disciplinary narratives have often overlooked the diversity of occupants, either by oversimplifying their role in the production of space or by disregarding non-human and technological agencies in favor of anthropocentric approaches that reinforce human exceptionalism and extractivist practices. As a result, architecture is often conceived as a stable container for predefined users, rather than as a dynamic field of relations and processes of occupation. 


    Against this backdrop, Materia Arquitectura 30 understands occupation as an active process that extends  from domestic and care environments to logistical infrastructures, data-driven spaces, conservation  landscapes, and immersive digital environments. Architecture is thus shaped by encounters among  heterogeneous forms of life, matter, and technology, which blur conventional distinctions between users,  environments, and technical systems, and call for new spatial, material, and organizational responses. 


    In response to the persistent gap between designing for occupants and designing with them, Materia  Arquitectura 30 proposes to reconsider ways of occupation in contemporary spaces. By placing diverse  occupants—rather than exclusively human needs—at the core of the design process, the issue explores how  architecture can operate through uncertainty, interdependence, and emerging forms of spatial coexistence. How do different modes of occupation affect architectural design? How can design strategies articulate  ecologies of companionship among human, non-human, and post-human agents? How can architecture  respond to the unforeseen that arises from encounters among multispecies identities? 


    By opening a trans- and interdisciplinary dialogue, Materia Arquitectura 30 invites critical and experimental contributions that investigate how architectural designs, methodologies, speculative approaches, and theories can address the complex relationship between space and occupation. Topics may include pre- and post-occupancy assessment, multispecies cohabitation, adaptive reuse, data-driven design, healthy living environments, and the ethical responsibilities of architecture as informed by its occupants, among others. Proposals may be articles, critics or visual essays—maps, drawings, and diagrams.
     

    SUBMISSION GUIDELINE 
      
    To be published in MATERIA ARQUITECTURA, authors  should send their work to the following email address:  materia.arquitectura@uss.cl  
    MATERIA ARQUITECTURA will only publish original and  unpublished works. Texts and images are the sole  responsibility of the author. The works will be evaluated by  the editors and by peer reviewers. 
    Once the articles have been accepted, MATERIA  ARQUITECTURA will contact the authors to give them  specific instructions on the publication process. The following  sections are open for contributions: 


    >TEXTS: 
    Essays, research, articles. The journal is thematic in nature  (see I. Call for Papers) and will publish essays and  theoretical texts that are the result of research or specific  works. Articles must be submitted anonymously but must  include the following information: 
    > Texts of a maximum 3500 words (format .doc) > An abstract of 100 words maximum. 
    > Five keywords. 
    > Citations, notes, references and bibliography should be  according to the APA style manual. 
    > Biographical sketch of the author, 100 words maximum  (separate from the text). 
    > Images, photographs (formats: TIFF, JPG, EPS.  Resolution: 300 DPI). Images must include Captions,  credits, source and authorization to be published when  applicable. Architectural drawings (format: DWG). 


    >ARCHITECTURE AND CRITICISM: 
    Critical and theoretical reviews of architectural works and  projects related to the theme of the call. Reviews of  personal projects or works in which the author is involved  will not be accepted. 
    > Text of a maximum 2,000 words. 
    > Technical information. 
    > Drawings (DWG), photographs and images (300 dpi). > Authors´ copyrights, if applicable. 


    > GRAPHIC REPORT: 
    Visual exploration related to the topic of the call for  papers: 
    > Introductory text, 500 words maximum. 
    > 8 to 20, drawings (DWG), photographs and or images (300 dpi).

  • Papers due 20 April 2026. see more

    We are delighted to announce the 2026 edition of Textile Intersections will be hosted in London, UK by the Dyson School of Design Engineering, Imperial College London and invite contributions of papers for oral presentations at the conference on 17th and 18th of September 2026.  

    Textile Intersections provides a platform for original research that focuses on the interdisciplinary, cross-disciplinary and transdisciplinary nature of textiles research. It encourages critical dialogue and new perspectives on textiles research and its adjacent areas of interest. 

    The general conference theme is Material intelligence which encompasses a wide range of interpretations, from broad definitions of materials that are used in textile production/fabrication, to the exploration of ‘Intelligence’ as contextualised by AI, advances in biotechnology, and explorations of multi-species and more-than-human intelligence.

    We are interested in works that address and expand the theme’s critical aspects in relation to textile technology, textile thinking and textile practices. This might include human-machine collaboration; the use of non-human agents (whether biological or synthetic); and the construction of commons within craft tradition, communities, and the passing of knowledge through material processes. 

    We look forward to receiving your contributions to the next Textile Intersections conference!

     

    Call for Paper Contributions

    We invite original contributions of full papers exploring interdisciplinary connections, collaborations and communities that further research in the field of textiles and textile design, particularly those that consider the conference theme of Material Intelligence.  

    Topics of interest include, but are not limited to: 

    • Craft, Computation, Digital Fabrication 
    • Sustainability and Circularity 
    • Interactive textiles (including sensing, actuating, smart textiles) 
    • Textile technologies and future fabrication methodologies 
    • Biological, Chemical, and Digital Material Innovation 
    • Textiles to wear, to deploy, to install 
    • Social textiles: cognition, collaboration, storytelling 
    • Critical reflections on and around textiles, including history, fashion, materials 
    • Textile Ecosystems and Regenerative Practices and Technology,  
    • Biodesign, Bioengineering  
    • Policy, Social Impact, AI Cultural Heritage 
    • Human and More Than Human textile narrative 

     

    Key Dates

    • Full Paper submission: Monday, 20 April 2026 
    • Notification: Wednesday, 17 June 2026 
    • Final paper submissions: 31 July 2026 
    • Conference dates: 17-18 September 2026 

     

    Submission Guidelines

    Please submit an anonymised version of your full paper using the template, that will be provided soon. 

    All papers will be peer reviewed on a double blind basis. For this reason, please make sure to remove any direct links or mentions that reveal authorship details.  

    Papers are anticipated to be around 2500-4000 words of length. The maximum word count for paper submissions is limited to 4000 words, excluding references and appendices, but including title, abstract, and acknowledgements. 

    The link to the submission platform will be announced and posted in due course at: https://www.textile-intersections.com/. Please stay tuned for updates. 

     

    Proceedings

    All accepted and presented papers will be published in the conference proceedings and made available through the Design Research Society’s Digital Library.  

     

    Contact

    If you have any further questions, please don’t hesitate to reach out to the Paper Chairs Jane Scott (jane.scott@newcastle.ac.uk) and Sophie Skach (Sophie.Skach@santannapisa.it). 

  • Paper deadline 28 October 2026. see more

    Call for Papers: Special Issue of Crafts

    "Regenerative Craft and Circular Practice: Material, Technological, and Socio-Cultural Dimensions of Sustainable Making"

    Paper submission Deadline: 28 October 2026
    Special Issue Website: mdpi.com/journal/crafts/special_issue

    The Special Issue of Crafts, "Regenerative Craft and Circular Practice: Material, Technological, and Socio-Cultural Dimensions of Sustainable Making", invites contributions that advance our understanding of sustainable making through craft-based practices, with a focus on the following themes: 

    • material innovation

    • technological integration

    • socio-cultural dynamics

    • systems thinking and framework

    • case studies and interventions.

    We particularly welcome interdisciplinary collaborations that bridge craft studies, design, materials science, sustainability studies, anthropology, and related fields. Submissions may include original research, empirically grounded case studies, methodological explorations, or critical reviews.

    This Special Issue is affiliated with Making Sustainability 2026: International Conference on Craft, Design and Innovation

  • Abstracts due 1 April 2026. see more

    Critiquing the Urban Renaissance

    Design, Architecture, Planning Conference 2026

    Dates: 17-19June, 2026

     

    University of Salford, Manchester

    Event Partners:

    AMPS; UCL Press; Cambridge Scholars Publishing

    https://amps-research.com/conference/manchester-livable-cities/

     

    Call:

    Some 25 years ago Richard Rogers proposed an urban renaissance for cities across the UK. It was a moment of optimism for an urbanised world that, a decade ago, the United Nations identified had become the most common mode of living for peoples around the globe. The intervening years have brought many criticisms, with cities being seen as places of inequality, social injustice, unsustainability and sites of global health problems. They can, of course, also be places of cultural creativity, intelligent design and cutting edge architecture and planning. They are, almost by definition, places of contradiction, contrast and contestation.

    This conference is interested in diverse readings of the design of the buildings and cities in which we live. It is interested in critiques of urban regeneration and creative economies, whether they come from the North or South America. It seeks debate on tourism and its impacts from across Europe, Asia and beyond. It welcomes examinations of the urban economies and smart cities of the digital age, whether stemming from Silicon Valley or Taiwan. It is open to explorations of design agendas in the Pacific Rim, and the effects of climate change in both the Global South and North.

    Engaging with these questions from the city of Manchester, UK, the conference location is a perfect example of the complexity that typifies urbanisation. A quintessential post-industrial city, it is the birth place of the industrial revolution. One of the UK’s most important historic locations, it is a gateway to the north of England and its iconic country estates and landscapes. A national and global transport hub, it is central to the UK economy and has been branded a ‘Northern Powerhouse’. However, alongside these successes are inevitably the long-term problems that typify cities the world over: gentrification, unsustainable design, social divisions and unaffordable housing, to name but a few.

    From this location, the 16th Annual Livable Cities Conference, ‘Critiquing the Urban Renaissance’  explores how we design the buildings, parks, streets and public spaces of cities globally.

     

    Abstracts: 1 April, 2026

    https://amps-research.com/conference/manchester-livable-cities/

  • Extended abstracts due 1 May 2026. see more

    The Making Sustainability 2026: International Conference on Craft, Design and Innovation (on 7-8 in September 2026 at De Montfort University, UK and online) will bring together researchers, practitioners, educators, and industry leaders to explore how craft, design, innovation, and technology intersect to shape sustainable futures.

    With a particular emphasis on the connections between craft and design, such as prototyping in contexts including product, furniture, interior, fashion, architecture, and the built environment, the conference will address themes including:

    • sustainable materials and processes
    • circular design and practices
    • digitalisation and technological advances for sustainable and regenerative practices
    • preservation and reinvention of traditional practices
    • the role of education, entrepreneurship, markets, and policy in supporting sustainable creative industries.

    The conference aims to challenge conventional boundaries by bringing together artistic, cultural and industrial perspectives. It seeks to highlight the importance of sustainable making and craft in sustainable and regenerative development, and to foster new collaborations that will contribute to more resilient futures for communities, economies, and environments.

    Please submit an extended abstract of 400-600 words. Authors of accepted abstracts will be invited to develop their work into a full paper for either a special issue of CraftsRegenerative Craft and Circular Practice: Material, Technological, and Socio-Cultural Dimensions of Sustainable Making, or the Journal of Design and Craft Studies, or for inclusion in an edited book (publisher to be confirmed, either Springer or Routledge).

    Download the abstract template here.

    Please submit your abstact using the provided template by 1 May 2026 via the CMT submission portal: https://cmt3.research.microsoft.com/MS2026. To submit, you will first need to create an account on the CMT system.

    Suggested themes and topics include, but are not limited to: 

    Sustainable materials and processes

    • Biodegradable, recyclable, and renewable materials in craft and design 
    • Circular use of resources and material recovery systems
    • Low-impact, energy-efficient, and low-carbon production methods
    • Waste reduction, reuse, and remanufacturing strategies
    • Traditional vs. emerging sustainable material practices
    • Material innovation and biomaterials
    • Sustainable sourcing and ethical supply chains
    • Local materials and place-based making practices
    • Life cycle assessment (LCA) of materials in craft and design

    Circular design and practices

    • Repair, reuse, remanufacturing and upcycling in craft and design 
    • Design and make for disassembly, repair and recycling 
    • Design and make for product longevity and emotional durability
    • Modular and adaptable design for extended product life
    • Integration of traditional repair and mending techniques in contemporary design
    • Zero-waste processes and cradle-to-cradle approaches 
    • Crafts practices in the circular economy 
    • Business models for circular and regenerative craft and design

    Craft, technology and digitalisation

    • Craft knowledge in the digital age 
    • Digital craftsmanship: translating tacit knowledge into digital forms
    • Prototyping, fabrication, and rapid manufacturing (3D printing, CNC, laser cutting)
    • Hybrid practices: combining hand-making with digital technologies 
    • AI, robotics, and automation in craft and design  
    • Digital platforms, virtual communities and creative economies (e-commerce, NFTs, social media)
    • Data-driven design and algorithmic aesthetics in craft practices
    • Wearable technology and the convergence of craft, design, and smart materials
    • Open-source tools, digital collaboration, and maker culture
    • Digital preservation and archiving of craft knowledge and heritage

    Traditional practices: preservation, reinvention and innovation

    • Revitalising endangered and disappering craft traditions
    • Intergenerational knowledge transfer and community-based heritage practices 
    • Blending traditional and contemporary craft and design methods 
    • Localism, identity, and cultural sustainability in making practices
    • Intellectual property, ethics, and the safeguarding of traditional knowledge
    • The values embedded in craft: authenticity, meaning and care
    • Reinterpreting vernacular materials and techniques for modern contexts
    • Cross-cultural exchange and hybridisation of traditional practices
    • Innovation inspired by traditional aesthetics, rituals and philosophies 

    Craft, design and the built environment

    • Slow making, craft innovation, and localised production 
    • Sustainable furniture, interiors, and architecture through craft approaches 
    • Craft in urban and rural development and regeneration 
    • Materials and methods for sustainable housing and infrastructures
    • Biophilic and nature-inspired design in architecture and public spaces 
    • Craft in public art, placemaking and community engagement
    • Adaptive reuse of materials and buildings through craft-based methods
    • Handcrafted elements in contemporary architecture and construction
    • Integration of digital fabrication with craft processes in building design

    Fashion, textiles and wearables

    • Slow fashion and sustainable textile practices
    • Craft-based approaches to clothing and accessories 
    • Innovations in sustainable dyeing, weaving, knitting and textile finishing 
    • Fashion as cultural storytelling and sustainability activism
    • Regenerative materials and bio-based textiles
    • Upcycling, mending, and zero-waste garment construction
    • Ethical production, fair trade and localised textile economies
    • Emotional durability and longevity of garments through attachment and care

    Material agency and more-than-human crafts

    • Active role of materials in shaping design outcomes, processes and forms
    • Collaborative making with non-human agents (e.g., plants, fungi, minerals, living organisms)
    • Emergent properties, unpredictability and material autonomy in craft and design 
    • Ecological interdependence and relational making practices 
    • Rethinking authorship and creativity through human-non-human entanglements 
    • Hybrid material practices expanding the scope of traditional craft
    • Biofabrication and living materials as collaborators in making
    • Philosophical and posthumanist perspectives on material vitality and creativity
    • Ethical and ecological implications of working with living or sentient materials
    • Cross-disciplinary collaborations bridging craft, biology, ecology and material science 

    Artistic, cultural and critical perspectives

    • Craft as an artistic, cultural, and philosophical practice
    • Aesthetics, values and ethics of making and material engagement 
    • Symbolism, narrative, and meaning-making in craft and design 
    • Critical craft and critical design theories, methods, and discourses 
    • Craft, art and activism in sustainability transitions and social change
    • The politics of making: gender, labour, and representation in craft
    • Decolonising craft theory and practice in global contexts 

    Entrepreneurship, markets and creative economies

    • Sustainable business models for craft and design entrepreneurs
    • Local and global craft and design markets in a digital economy 
    • Creative clusters, incubators and innovation hubs supporting makers
    • Social enterprises, cooperatives, and community-based economies 
    • Branding, storytelling, and value creation in sustainable craft and design 
    • Digital platforms, e-commerce, and new market opportunities for craft
    • Funding, investment, and financial resilience in creative entrepreneurship
    • The role of craft in regional development and cultural tourism

    Policy, governance and institutional support

    • Policies for craft and design at local, national and international levels 
    • The role of governments, NGOs, and international organisations in supporting craft and design
    • Trade, sustainability standards, and certification systems in creative industries 
    • Craft and design within sustainability, innovation, and cultural policy frameworks
    • Cultural diplomacy and international cooperation through craft and design
    • Intellectual property rights and legal protection for craft knowledge and design innovation
    • Institutional infrastructures: museums, academies, and cultural heritage bodies
    • Governance models promoting equity, inclusion, and culutral diversity in creative sectors

    Communities, social impact and inclusion

    • Craft as a tool for social innovation, empowerment, and transformation
    • Craft for social cohesion, cultural resilience, and inclusion
    • Gender, diversity, and equity in craft and design practices
    • Indigenous knowledge systems and decolonial approaches 
    • Craft and well-being: mental health, care and healing practices
    • Localised craft economies and community-based production models 
    • Co-creation and collaborative making as participatory design practice
    • Community repair cafes, maker spaces, and grassroots innovation
    • Disability, accessibility, and inclusive design in craft and making

    Education, pedagogy and knowledge exchange

    • Teaching making and sustainability in higher and further education 
    • Learning through making, experimentation, and prototyping 
    • Thinking through making as a reflective and critical practice
    • Craft education for community development, empowerment and social inclusion 
    • Digital platforms and online learning for craft and design education
    • Interdisciplinary and cross-sectoral learning between craft, design and technology
    • Apprenticeship, mentorship, and intergenerational knowledge transmission
    • Informal and non-formal craft learning environments (workshops, studios, maker spaces)
    • Curriculum development for sustainable and circular design and craft education
    • Collaborative learning, peer exchange, and knowledge co-creation
    • Documentation and dissemination of craft knowledge and pedagogical practices
    • Research-led teaching and academic-industry partnerships in craft and design education

    The diversity of conference themes is a deliberate and strategic choice. Rather than diluting focus, this breadth is designed to unite researchers, practitioners, and educators whose work intersects around sustainability, innovation, and creative practice. It provides a shared platform for cross-disciplinary dialogue, revealing connections between design, craft, technology, policy, and culture that might otherwise remain siloed. Such an approach fosters meaningful knowledge exchange and opens pathways to new partnerships, funding bids, and collaborative publications. Addressing urgent global challenges such as climate change demands precisely this kind of interdisciplinary engagement. Thematically diverse yet conceptually aligned sessions will enable participants to situate their research in wider contexts, stimulate methodological innovation, and build enduring networks beyond the event itself.

  • Submissions due 26 April 2026. see more

    Call for Papers: Diseña Special Issue #30 – Minor Gestures

    This call for proposals invites examples, discussions, and outlines of minor gestures through a broad range of radical positions―in space, in place, in discourse, as much as in praxis―to continue shaping the world while changing the world.

     

    GUEST EDITORS:

    Danah Abdulla | University of the Arts London

    Pedro J. S. Vieira de Oliveira | Universität der Künste Berlin

     

    Submission deadline:

    April 26, 2026

     

    Expected publication date:

    January 2027

     

    https://www.revistadisena.uc.cl/index.php/Disena/announcement/view/500

     

    Since the publication of the article ‘The Case for Minor Gestures’ in Diseña #22 in 2023, the expansion of crises and the illusion of insurmountability have escalated significantly. Design, as a future-thinking discipline, always appears unprepared for the future. The problem with the future is that it keeps us constantly thinking of times of crisis as something happening in the future rather than currently happening. Therefore, we design for what is to come rather than what already is. When the design arrives, the what has already destroyed what is to come, rendering the design irrelevant.

    Our offering to think of minor gestures as a theory-in-the-making, in a constant state of incompleteness―not as a method or set of specific guidelines that can be turned into metrics and numbers, but as an arrangement of practices that renders provisionality its core characteristic―becomes an important device to enact the possibility of a future. Minor gestures are localized, subversive acts that can be performed to expand the limits of a given enclosed system. Minor gestures are also exercises in careful exclusion, for inclusion does not mean totality. Ultimately, they are spaces to ignite imagination: a way of enabling us to become critically informed citizens through the creation of spaces in which we can sense, view, and think about the world in order to transform it.

    Examples of minor gestures are abundant: Ailton Krenak’s ‘parachutes’ (2020), which slow us down from the fall we are experiencing, are mechanisms for thinking and acting that allow for perspective, for strategizing, and ultimately, for change; the persistence of anti-genocide actions all over the world, including those from Palestinians in Gaza and the Occupied Territories―bearing witness and refusing to remain silent or complicit in the face of political, institutional, and algorithmic (therefore, designed) obscurations of violence. A minor gesture can also be an act of careful disassembly of a given system, such as Jota Mombaça’s (2021) call for an ‘ontological strike’―a need to stop and care for that which must decay and disappear, so that we survive.

    Considered in this way, minor gestures are not about stark definitions but about movements towards provisional assemblages. They are about what is being done and can be done now, rather than speculations about major structural change disconnected from urgent everyday realities. Yet minor gestures unfold with the thought that it is only through collective, slow, subversive, and surreptitious motion and movement that major structural change can happen over time.

    This call for proposals invites examples, discussions, and outlines of minor gestures through a broad range of radical positions―in space, in place, in discourse, as much as in praxis―to continue shaping the world while changing the world.

     

    Topics of interest include (but are not limited to):

    -Design as a space of possibilities, where strategies for problem-finding, rather than problem-solving, can be drawn.

    -Para-curricular modes of studying and action within, without, and beyond the classroom.

    -Minor acts of institutional disobedience enacted by (but not exclusively through) design projects.

    -Subversive modes of studying and action within classrooms, universities, and institutions.

    -Experiments, studies, and theories-in-the-making for new forms of political action and disruption.

    -Design propositions for workers organizing against the grain of algorithmic governance.

    -Project-disoriented, rather than project-oriented, design ideas and strategies.

     

    Contributions can be theoretical, empirical, and/ or visual, and should not shy away from sharing provocative ideas that make readers think and question. We welcome contributions featuring perspectives from disciplines beyond design, and/ or those that recast design in a different light.

     

    References

    Abdulla, D., & Vieira de Oliveira, P. J. S. (2023). The Case for Minor Gestures. Diseña, (22), 6–6. https://doi.org/10.7764/disena.22.Article.6

    Krenak, A. (2020). Ideas to Postpone the End of the World (A. Doyle, Trans.). House of Anansi Press Incorporated.

    Mombaça, J. (2021). Não vão nos matar agora. Cobogó.

  • Freedom, Ethics and AI in Research see more

    EIMAD'26 – 10th International Meeting of Research in Music, Arts and Design
    09, 10 and 11 July 2026, School of Applied Arts (ESART) of the Polytechnic Institute of Castelo Branco, Portugal.
    --
    Freedom, Ethics and AI in Research
    --
    With Freedom, Ethics and AI in Research as its central theme, EIMAD’26 is conceived as a forum for critical debate on the impact of artificial intelligence on artistic creation and scientific research. This year’s edition emphasises the importance of academic freedom and the social relevance of practices in design, music and the arts, while above all highlighting the ethical responsibility that must guide them.
    Grounded in the guidelines of the United Nations 2030 Agenda for Sustainable Development (SDGs) and the principles of the New European Bauhaus (NEB), EIMAD’26 promotes an integrated vision that brings together research, science, culture, sustainability and quality of life.
    As in previous editions, authors are invited to submit proposals that explicitly situate their research within this framework, demonstrating how their work relates to design, music or the arts, and how it engages with the SDGs and/or the NEB principles. Contributions should address one or more of the following strategic axes:
    Nature and Sustainability – Research exploring the links between creative practices and the environment, addressing ecology, circularity, resource efficiency and the challenges of the European Green Deal.
    Culture and Belonging – Work that promotes identity, memory, cultural diversity and a sense of community through design, music or the arts.
    Equity and Inclusion – Proposals focused on valuing people, places and vulnerable communities, promoting accessibility, social justice and local impact.
    Sustainable and Integrated Futures – Approaches that incorporate systems thinking, technological innovation and long-term development models, connecting artistic creation, ethics and social responsibility.
    Thus, submitted articles must demonstrate their scope and framework in relation to how design, music, or the arts intersect with one or more of the SDGs or the NEB principles.
    --
    Call for Papers
    Until April 05, 2026
    https://eimad.ipcb.pt/call-for-papers/
    --
    Communication Design
    Interior and Furniture Design
    Fashion and Textile Design
    Digital Media
    Design Education
    Music and Musicology
    Music Education
    Arts
    Other topics

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